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Programming in C# (Visual Studio 2012)

 

Product Description

This course teaches the programming skills that are required to create Windows applications using the C# language. Topics covered include the basics of C# program structure, language syntax, and implementation details. Students will build an application that incorporates several features of the .NET Framework 4.5.

Course Objectives:

  • Describe the core syntax and features of C#
  • Create and call methods, catch and handle exceptions, and describe the monitoring requirements of large-scale applications
  • Implement the basic structure and essential elements of a typical desktop application
  • Create classes, define and implement interfaces, and create and use generic collections
  • Use inheritance to create a class hierarchy, extend a .NET Framework class, and create generic classes and methods
  • Read and write data by using file input/output and streams, and serialize and deserialize data in different formats
  • Create and use an entity data model for accessing a database and use LINQ to query and update data
  • Use the types in the System.Net namespace and WCF Data Services to access and query remote data
  • Build a graphical user interface by using XAML
  • Improve the throughput and response time of applications by using tasks and asynchronous operations
  • Integrate unmanaged libraries and dynamic components into a C# application
  • Examine the metadata of types by using reflection, create and use custom attributes, generate code at runtime, and manage assembly versions
  • Encrypt and decrypt data by using symmetric and asymmetric encryption

Click here to purchase this course through the Fast Lane Community Site.

Audience:
Experienced developers who already have programming experience in C, C++, JavaScript, Objective-C, Microsoft Visual Basic, or Java and understand the concepts of object-oriented programming.

Prerequisites:
Developers attending this course should already have gained some limited experience using C# to complete basic programming tasks.

Course Outline:
Module 1: Review of C# Syntax

  • Overview of Writing Applications using C#
  • Datatypes, Operators, and Expressions
  • C# Programming Language Constructs

Module 2: Creating Methods, Handling Exceptions, and Monitoring Applications

  • Creating and Invoking Methods
  • Creating Overloaded Methods and Using Optional and Output Parameters
  • Handling Exceptions
  • Monitoring Applications

Module 3: Developing the Code for a Graphical Application

  • Implementing Structs and Enums
  • Organizing Data into Collections
  • Handling Events

Module 4: Creating Classes and Implementing Type-safe Collections

  • Creating Classes
  • Defining and Implementing Interfaces
  • Implementing Type-safe Collections

Module 5: Creating a Class Hierarchy by Using Inheritance

  • Creating Class Hierarchies
  • Extending .NET Framework Classes
  • Creating Generic Types

Module 6: Reading and Writing Local Data

  • Reading and Writing Files
  • Serializing and Deserializing Data
  • Performing I/O Using Streams

Module 7: Accessing a Database

  • Creating and Using Entity Data Models
  • Querying Data by Using LINQ
  • Updating Data by Using LINQ

Module 8: Accessing Remote Data

  • Accessing Data Across the Web
  • Accessing Data in the Cloud

Module 9: Designing the User Interface for a Graphical Application

  • Using XAML to Design a User Interface
  • Binding Controls to Data
  • Styling a User Interface

Module 10: Improving Application Performance and Responsiveness

  • Implementing Multitasking by using Tasks and Lambda Expressions
  • Performing Operations Asynchronously
  • Synchronizing Concurrent Access to Data

Module 11: Integrating with Unmanaged Code

  • Creating and Using Dynamic Objects
  • Managing the Lifetime of Objects and Controlling Unmanaged Resources

Module 12: Creating Reusable Types and Assemblies

  • Examining Object Metadata
  • Creating and Using Custom Attributes
  • Generating Managed Code
  • Versioning, Signing and Deploying Assemblies

Module 13: Encrypting and Decrypting Data

  • Implementing Symmetric Encryption
  • Implementing Asymmetric Encryption

Labs

  • Developing the Class Enrolment Application
  • Extending the Class Enrolment Application Functionality
  • Writing the Code for the Grades Prototype Application
  • Adding Data Validation and Type-safety to the Grades Application
  • Refactoring Common Functionality into the User Class
  • Generating the Grades Report
  • Retrieving and Modifying Grade Data
  • Retrieving and Modifying Grade Data in the Cloud
  • Customizing Student Photographs and Styling the Application
  • Improving the Responsiveness and Performance of the Application
  • Upgrading the Grades Report
  • Specifying the Data to Include in the Grades Report
  • Encrypting and Decrypting Grades Reports
E-Learning MOC on Demand
Price (excl. tax)

649.- €

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